Did you understand that? Yes, native applications. Xamarin uses a shared C#/.NET codebase along with either Xamarin Studio or Visual Studio, to write native Android, iOS, and Windows Apps. Xamarin is a Microsoft owned company that started with the engineers that created the popular Mono, Mono for Android and MonoTouch, which are cross platform implementations of the Common Language Infrastructure (CLI) and the Common Language Specifications, also known as. After this explanation, my assumption will be that you at least know what it is and why we are using it. Using the Visual Studio iOS Simulator to debug your iOS applicationīefore we start diving into creating our solution, I will include a snippet from the post mentioned above that gives you an overview of Xamarin.Connecting to your Mac to debug an iOS version of your application.Discuss Shared vs Portable Class Libraries (PCL) strategies and how to use both.How to Setup the Xamarin development environment using Microsoft Visual Studio.Today I will be focusing on the following: In this Xamarin Tutorial series, I will be building a solution that can be used as a starting point for cross-platform applications using the Xamarin toolset. In the post, I gave a case to use the Xamarin toolset, why it should be considered, and why it could be a good business and development decision for your organization. You can read the previous Xamarin Tutorial post here. In a recent post to software decision makers, I discussed reasons businesses should consider cross-platform native development over website development.
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January 2023
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